network
Classes
Name
Types
Detailed Description
Simple mutex-guarded queue
Server class which is used by the game server to communicate with the client
Types Documentation
typedef Message
typedef std::array<char, 16> network::Message;
Standard pair class that contains a string and the ID of the client that sent it
typedef ClientMessage
typedef std::pair<Message, unsigned int> network::ClientMessage;
typedef ServerMessage
typedef std::pair<Message, std::vector<unsigned int> > network::ServerMessage;
Updated on 2022-11-13 at 17:21:37 +0100
Last updated