network

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Classes

Types

Name

typedef std::array< char, 16 >

typedef std::pair< Message, unsigned int >

typedef std::pair< Message, std::vector< unsigned int > >

Detailed Description

Simple mutex-guarded queue

Server class which is used by the game server to communicate with the client

Types Documentation

typedef Message

typedef std::array<char, 16> network::Message;

Standard pair class that contains a string and the ID of the client that sent it

typedef ClientMessage

typedef std::pair<Message, unsigned int> network::ClientMessage;

typedef ServerMessage

typedef std::pair<Message, std::vector<unsigned int> > network::ServerMessage;

Updated on 2022-11-13 at 17:21:37 +0100

Last updated