GetWorld.hpp
Functions
Name
Functions Documentation
function getGameWorld
Parameters:
engine The engine in which you want to operate
Return: The world ready to be used
This function is used to get the game part of the world. Currently registering every components to the world's registry and adding every associated systems to the world
function getMenuWorld
Source code
Updated on 2022-11-13 at 17:21:37 +0100
Last updated